Left Right
Jump (Multi Jump)
Shoot

It's a small game developed to pathfind the workflow for NES/Famicom game development. The current version is made with NesFab, and compiled in Mapper 30 format (UNROM 512). I find that Broke Studio is selling this kind of cartridge.

In my original plan, there are several characters specifically designed for this NES project. But sadly, I probably won't expand the game. During the development, I kept triggering Rom size problem. I am not sure if it was me or the compiler, but the data is positioned horribly, that some small data can occupy a whole bank of ROM. Mapper 30 supposedly has 512KB but I can barely make one game stage. (my GameBoy project can have 8 stages using 512KB, with voiceover)

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SongOfMorus.nes 512 kB

Development log

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