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Very cute art work! The games menus and systems are technically impressive and innovative. The simple gameplay works well with the art style, however, Tapping the button repeatedly felt a bit flimsy and could use some better feedback/juciness, as well as fewer repetitive tapping sections. Holding the button before having to switch to another button would be far more accessible. Repetitive tapping is kinda painful for some people..

I liked the level select menu the most! Great work over all!

Thanks for the feedback.

When i start developing a minigame, I focus more on the visual because of the technical limit of GameBoy. That's probably why 2 of my minigames end up with tapping mechanic. I will try other game control when I extend my project.

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Super cute! some of the effects in this are just so rad! Like the credits scroll! How did you manage to have the text scroll like that?

Really charming experience and a technical marvel. Well done!

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Thanks for likeing my game.

The credit scrolling is actually quite simple, not even requires engine library. The text is on background layer scrolling, the bottom graphic is on window layer, every sprites is pinned and fading effect is just sprites with dithering

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Ah, it's so cu~te! :3

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So cute! Great gameplay ideas and impressive use of all the GBS functions.

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Cute!

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This looks great, is technically impressive and also really fun!

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I feel like a kid all over again

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Cute short game

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love the art style and the technical stuff you are doing! very cool!

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I Love this